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How to add shooting/Bullet to Torque X 2D with GUI

by Mohammad Adam · in Torque X 2D · 08/26/2010 (10:36 pm) · 3 replies

i'm try to use the blaster but got stuck with the spawnenemy() code part. i put all the code in game.cs but when the game loads the scene, it does from mainmenu.cs, any help or pointer please.

#1
08/27/2010 (2:26 am)
You should check out this tutorial Arena Shooter!
#2
08/27/2010 (2:28 am)
If you are using the game kit stuff, why not just check the shoots checkbox?
#3
08/27/2010 (10:38 pm)
that arena shooter is a good tutorial, i've done the first one and so far its really awesome, i'm still going to go with the gamekit as its a complete package, need a game done for my uni project and i want to make the best i can.

Thanks for your help Aaron and Henry, :)