Torque X 2D 3.1.5 Pro errors
by Mohammad Adam · in Torque X 2D · 08/18/2010 (1:46 am) · 9 replies
when i make a project and edit the scene in torque builder, its still black and shows noting, i also get errors when builing project in VS2008, the errors
'Warning 5 Warning compiling C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1TorqueCoreEngineDataeffectsLightingEffect3D.fx: warning X4707: texcoord inputs used directly (that is, other than sampling from textures) in shader body in ps_1_1 are always clamped from 0 to 1 C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1TorqueCoreEngineDataeffectsLightingEffect3D.fx 187 1 TorqueCore'
'Warning 4 Warning compiling C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1TorqueCoreEngineDataeffectsLightingEffect2D.fx: warning X4707: texcoord inputs used directly (that is, other than sampling from textures) in shader body in ps_1_1 are always clamped from 0 to 1 C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1TorqueCoreEngineDataeffectsLightingEffect2D.fx 168 1 TorqueCore'
Warning 3 The field 'StarterGame2D.GuiMainMenu._showBuy' is assigned but its value is never used C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1GameGUIGuiMainMenu.cs 194 14 Game
Warning 2 Field 'GarageGames.Torque.SceneGraph.SceneRenderState._isStencilPass' is never assigned to, and will always have its default value false C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1TorqueCoreSceneGraphSceneGraph.cs 297 23 TorqueCore
Warning 1 The variable 'x' is declared but never used C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1TorqueCoreMaterialsClipMapCllipMapBlenderImageCache.cs 256 34 TorqueCore
am i the only one with these problems, is their a fix?
'Warning 5 Warning compiling C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1TorqueCoreEngineDataeffectsLightingEffect3D.fx: warning X4707: texcoord inputs used directly (that is, other than sampling from textures) in shader body in ps_1_1 are always clamped from 0 to 1 C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1TorqueCoreEngineDataeffectsLightingEffect3D.fx 187 1 TorqueCore'
'Warning 4 Warning compiling C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1TorqueCoreEngineDataeffectsLightingEffect2D.fx: warning X4707: texcoord inputs used directly (that is, other than sampling from textures) in shader body in ps_1_1 are always clamped from 0 to 1 C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1TorqueCoreEngineDataeffectsLightingEffect2D.fx 168 1 TorqueCore'
Warning 3 The field 'StarterGame2D.GuiMainMenu._showBuy' is assigned but its value is never used C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1GameGUIGuiMainMenu.cs 194 14 Game
Warning 2 Field 'GarageGames.Torque.SceneGraph.SceneRenderState._isStencilPass' is never assigned to, and will always have its default value false C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1TorqueCoreSceneGraphSceneGraph.cs 297 23 TorqueCore
Warning 1 The variable 'x' is declared but never used C:UsersAdamDocumentsVisual Studio 2008ProjectsTorqueX GUI 2D (3.1.5) Pro1TorqueX GUI 2D (3.1.5) Pro1TorqueCoreMaterialsClipMapCllipMapBlenderImageCache.cs 256 34 TorqueCore
am i the only one with these problems, is their a fix?
#2
I have windows Vista 32bit, so i dont think its related to your version of windows.
Ugg.. We both need some help :-)
08/18/2010 (3:04 am)
I just bought and installed 3.1.5 Pro tonight as well and get the same errors! Errors are on both Starter Game 2D (3.1.5) Pro and TorqueX GUI 2D (3.1.5) ProI have windows Vista 32bit, so i dont think its related to your version of windows.
Ugg.. We both need some help :-)
#3
08/18/2010 (3:08 am)
I dont believe its a TXB issue, its the templates they supplied with the install that have the problem. All the other templates work (The templates that were installed from the TXB demo version and the platformer kit templates)
#4
08/18/2010 (3:37 am)
i seem to have fixed the problem, sort of, i updated VS2008 to SP1, i still get them errors but everything is working/loading fine now, no more black screen, try updating and see if that helps.
#5
Other than that those are warnings, not errors, you can ignore them. They mean nothing, and will not effect the game whatsoever.
Did you try the tutorials? Rainy Day, Space warrior etc?
08/18/2010 (3:43 am)
OK guys yes if you are using VS2008 you must update to SP1. Then Did you install XNA game studio?Other than that those are warnings, not errors, you can ignore them. They mean nothing, and will not effect the game whatsoever.
Did you try the tutorials? Rainy Day, Space warrior etc?
#6
08/18/2010 (3:55 am)
rainy day, it is quite cool, have got the platformer starter kit, going to play around with that and see if i can make something good, :)
#7
I'm only 2 weeks old in TXB-land :-)
Yes, the tutorials were very nice, was a good way to learn the functions of TXB, and now I'm writing my own components, way fun! :-)
I really appreciate all your hard work, I have been going through your game kit the last couple days trying to learn as much as I can, many thanks to you!
08/18/2010 (4:19 am)
Thanks Henry, I had already installed SP1, and they are just warnings! :-) I was having a problem finding the project file in TXB and assumed these were the cause, it was actually me hitting open scene and not open project. :-)I'm only 2 weeks old in TXB-land :-)
Yes, the tutorials were very nice, was a good way to learn the functions of TXB, and now I'm writing my own components, way fun! :-)
I really appreciate all your hard work, I have been going through your game kit the last couple days trying to learn as much as I can, many thanks to you!
#8
08/18/2010 (3:38 pm)
Removed bug tag.
#9
08/18/2010 (5:24 pm)
@Scott, can the documentation be updated to reflect that users with full VS2008 need to update to SP1? We have had this issue since the beta of 3.1.4 last winter. It could be like some callout box or something as so many people have had this issue.
Torque Owner Mohammad Adam