Problem with client animation (I've seen answered before, but I can no longer find the post)
by Svengali · in Torque 3D Professional · 08/13/2010 (5:01 pm) · 2 replies
I can't believe I'm asking this question this late in the game...
While debugging the data transfers from our database to the server to our clients, I noticed that the characters on the clients across the network no longer animate, as they did on the original server/client setup on the same machine. I know I've seen this issue answered before, but I can no longer find the post. I'm sure I'm over looking something simple. Can anyone help me? or point me back at the older posts that dealt with this?
Thank you!
Svengali
While debugging the data transfers from our database to the server to our clients, I noticed that the characters on the clients across the network no longer animate, as they did on the original server/client setup on the same machine. I know I've seen this issue answered before, but I can no longer find the post. I'm sure I'm over looking something simple. Can anyone help me? or point me back at the older posts that dealt with this?
Thank you!
Svengali
About the author
Creator of SvengaliGames, and developing the once up coming title NightLife: The MMORPG Of Dark Horror. Now named ATROX NOCTIS: Daemons Cradle- www.svengaligames.com
Svengali
SvengaliGames
Well it did help in that now I realize where the character(the one I'm using for testing)animations are not loading. However, other characters are loading and animating fine. I'm totally missing what is different between them and the non-working one. Could it be something like the others are loading because they are spawned as NPCs on one level? My title is rather straight forward AFX2_B1_for_T3D110_B1_SDK with a couple of simple binary modifications. Back to tracing though the code... I feel like I must be missing something right in front of my face.