by hxfps·
in pureLIGHT·
08/10/2010 (11:35 am) ·
2 replies
Importing dae models into purelight is easy, but how about terrain, we want to use PureLight in T3D,and want to generate the terrain's lightmap.How to do it?
There isn't currently any way of importing terrain into pureLIGHT for lightmapping.
Your options here are to either:
a) Export out the terrain heightmap and generate a mesh from it, and then use that to bake with. You could then take the lighting results and use them on your T3D terrain.
b) Model the terrain directly as a mesh
Torque 3D Owner Thomas Pittman
Your options here are to either:
a) Export out the terrain heightmap and generate a mesh from it, and then use that to bake with. You could then take the lighting results and use them on your T3D terrain.
b) Model the terrain directly as a mesh