T3D 1.1 Beta 2 - Material Overlay No Function - RESOLVED
by Steve Acaster · in Torque 3D Professional · 08/10/2010 (12:43 am) · 4 replies
T3d 1.1 beta 2
Windows 7 32bit
Target:
Materials -> material editor
Issue:
Overlay Channel in Material Editor does not function. (and kinda related is that the material multiple layer system is bust but that's reported here)
Repeat:
Open Material Editor, choose a material, place a new imaeg (with an alpha channel) in the Overlay Channel of the material, and nothing happens.
Suggest:
I remember that this was broken previously, but can't remember if it got fixed or not ... anyhow, you'd expect the Overlay Channel to overlay the texture over the original diffuse texture material.
Windows 7 32bit
Target:
Materials -> material editor
Issue:
Overlay Channel in Material Editor does not function. (and kinda related is that the material multiple layer system is bust but that's reported here)
Repeat:
Open Material Editor, choose a material, place a new imaeg (with an alpha channel) in the Overlay Channel of the material, and nothing happens.
Suggest:
I remember that this was broken previously, but can't remember if it got fixed or not ... anyhow, you'd expect the Overlay Channel to overlay the texture over the original diffuse texture material.
About the author
One Bloke ... In His Bedroom ... Making Indie Games ...
#2

Material Overlay does indeed function as expected ...
... but EnvMap doesn't! but I think we got told that some time ago ...
08/18/2010 (3:36 pm)
Okay ... okay ... I admit it ... I forgot to include a second UV channel on the model I was testing ...
Material Overlay does indeed function as expected ...
... but EnvMap doesn't! but I think we got told that some time ago ...
#3
08/19/2010 (5:14 pm)
Thanks Steve. Right now the engine does require a 2nd UV channel to render the overlays, so we've added this as a feature request to allow it to render in the 1st channel.
#4
08/19/2010 (7:34 pm)
Cool! :)
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