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T3D 1.1 B2 - River Editor - need confirmation on Segment Length (possible bug)

by Jules · in Torque 3D Professional · 08/08/2010 (2:55 pm) · 3 replies

On the River Editor, is segment length meant to do what it says "Divide the river lengthwise into segments of this length in meters". For some reason I have one visible gap where under water is not shown between an insertion point, however when applying a segment length to 200 for example, fills in this gap showing the underwater effect, but moving the player beyond this length of 200 shows a gap again, even when insertion points are further away. Is this length based on the overall river length or just a segment as it states?

#1
08/09/2010 (10:35 pm)
I think this may not be a bug, but more of a re-wording of what its intended use is. Would be good if you can clarify the use of segment length (insertion point area or the total length of the river).
#2
08/11/2010 (12:11 am)
The segments refered to in SegmentLength are not related to nodes that you have placed, this field controls how tessellated the geometry is.

This is probably easier to explain visually, try turning on wireframe and then adjusting SegmentLength.
#3
08/11/2010 (12:37 am)
Thanks James - most helpful.