Game Development Community

T3D 1.1 beta 2 - ParticlesEmitters Do Not Live Update - RESOLVED

by Steve Acaster · in Torque 3D Professional · 08/05/2010 (11:11 am) · 4 replies

T3D 1.1 beta2
Windows 7 32bit

Target
World Editor -> particles

Issue
Tweak/changes to the particleEmitters under "General" (active, emitter, velocity) in-game do not update. Thus rendering active (bool) somewhat useless ... particleEmitter->Game->datablock updates fine.

Repeat
Place a ParticleEmitter in-game using the WorldEditor->Level->Environment and change the object's values under "General".

Suggest:
Fix it to live update.

#1
08/05/2010 (4:15 pm)
Hmmm... that explains some issues I had with the Particle ED. BAH! Silly me still prefers manually editing my particle scripts :D
#2
08/07/2010 (8:51 pm)
Logged for QA team (TQA-762)
#3
08/09/2010 (10:40 pm)
Bug confirmed.
#4
09/02/2010 (9:54 pm)
Fixed in 1.1 Beta 3.