Game Development Community

RESOLVED - New Terrain No Collision

by Steve Acaster · in Torque 3D Professional · 08/04/2010 (12:32 pm) · 3 replies

Build: T3d 1.1 beta 2

Platform: Windows 7 32bit

Target: Editors

Issues:
When creating a new terrain from the file menu, the new terrain has no collision until the level/mission is reloaded.

Steps to Repeat:
Open world editor
file menu -> create blank terrain
create blank terrain with noise
Place camera on terrain
drop player on to terrain (F7) player falls through terrain
save mission -> exit mission -> reload mission -> terrain now has collision

Suggested Fix:
Give terrain collision when it spawns!

RESOLVED - nothing to see here ... move along ...

#1
08/04/2010 (6:11 pm)
Just to note, creating a new terrain via the editors -> Libraary -> level -> environment -> terrainBlock doesn't have this problem, terrain has collision right from the start.
#2
08/04/2010 (9:35 pm)
Steve, can you try to reproduce this one again after you've updated your DX SDK? I wasn't able to reproduce this one and I didn't see any of the students that were in today run into it either.
#3
08/04/2010 (11:41 pm)
FFFFUUUUUUU - the amount of trouble I had getting the new DxSDK installed ...

anyhow, seems fine now, and actually I tested again before and had no issues the second time ... so, moving to Resolved.