Importing T3D and TGE asset?..
by VcDeveloper · in Torque X 3D · 07/28/2010 (5:01 am) · 3 replies
I have both license versions of TGE and T3D. I have not tried it yet, but can X3D import these assests?
#2
07/29/2010 (8:19 pm)
Ok Thanks! TGE 1.52, T3D 1.01
#3
Neat! I have been wondering to what degree my Torque3D project could be directly portable to TX3D. I must admit, I am completely naïve about XNA and embarrassing as it is to say, I dont think I have even physically SEEN an Xbox. I know its hardware specifications and caveats, but thats about all. EDIT: And of course the details from the PRODUCT PAGE.
Henry, as someone I have grown to view as a expert TX3D user, would you be able to mention anything that may be a GOTCHA for a person in my position in regards to expanding my desktop game project into the TX3D world?
07/29/2010 (9:52 pm)
Quote:You can probably look at TX3D as TGE lite or TGE Jr. It is very similar.
Neat! I have been wondering to what degree my Torque3D project could be directly portable to TX3D. I must admit, I am completely naïve about XNA and embarrassing as it is to say, I dont think I have even physically SEEN an Xbox. I know its hardware specifications and caveats, but thats about all. EDIT: And of course the details from the PRODUCT PAGE.
Henry, as someone I have grown to view as a expert TX3D user, would you be able to mention anything that may be a GOTCHA for a person in my position in regards to expanding my desktop game project into the TX3D world?
Torque 3D Owner Henry Shilling
Smokin Skull