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Crashes when the player gets impact damage

by Nathan Cox · in Torque Game Engine · 07/26/2010 (2:15 pm) · 1 replies

The game works perfectly fine in single player. When I run a dedicated server it just randomly crashes whenever any player get's fall damage.

Console log:
Entering HookImage::onFire(120, 1874, 0)
Leaving HookImage::onFire() - return 1886
Entering HookProjectile::onCollision(117, 1886, 1058, 1, 157.931 624.305 201.917, -0.105809 0.94879 0.29766)
Leaving HookProjectile::onCollision() - return 203
Entering GameManager::update(1858)
Leaving GameManager::update() - return 1858
Entering GameManager::update(1858)
Leaving GameManager::update() - return 1858
Entering armor::onImpact(187, 1874, 1058, -2.18481 25.4687 7.99017, 26.7819)
   Entering ShapeBase::Damage(1874, 0, 147.751 655.632 190.441, 53.5638, Impact)
      Entering armor::Damage(187, 1874, 0, 147.751 655.632 190.441, 53.5638, Impact)
         Entering armor::onDamage(187, 1874, 53.5638)
            Entering Player::playPain(1874)
            Leaving Player::playPain() - return 
            done onDamage command
         Leaving armor::onDamage() - return 
         done damage command
      Leaving armor::Damage() - return 
      done shapebase::damage command
   Leaving ShapeBase::Damage() - return 
   done impact command

#1
07/28/2010 (8:43 pm)
Best advice I can give is to open the engine in a debugger, Visual Studio if on Windows, and use that to see exactly where it's crashing.