Game Development Community

Maya2DTS exporter for maya 2011

by Tom Hutchison · in Torque Developer Network · 07/25/2010 (10:29 pm) · 4 replies

Hi everyone, need some help. I got Maya 2011 and torque game engine 1.5.1 sdk I found the Maya2DTS exporter for 64 bits. I download it. copy it into maya scripts.you can see it in those folder, but when your into the pulgmanger it dont show up. MAYA2DTS-Maya_2k8x64 is the one i was using. running window 7 64bits. any help be extremely appericated.
Thanks Tom

#1
08/12/2010 (7:12 am)
i need maya2011 dts explorer~~toooo
#2
08/12/2010 (7:27 pm)
Hi cwd1130,found out there no maya2011 dts exporter, The way i got it to work is use maya 2011 fbx.DAE and that export it to torque 3D.i am using the torque 3D demo right now until i know for sure everything work, before i upgrade from torque 1.5.1 to torque 3D. hope that help you out.
#3
08/31/2010 (6:41 am)
I am just curious if something like this would work...


mike.simpletofind.ca/maya2dtsExporter2011x64.mll

I had really old source code, no clue if it will work, I cant even remember the proper export workflow anymore... that and i think it was originally supposed to be for x86

let me know!

-Mike
#4
09/03/2010 (2:28 pm)
I hope this can help you.
I work with maya 2011 and export all the elements for Torque 3D in OpenCollada or ( .dae ) and work so nice in torque.


http://code.google.com/p/opencollada/downloads/detail?name=OpenCOLLADA_Maya_1.3.0rc1.7z