Vehicle Nodes
by DMT · in Artist Corner · 07/23/2010 (8:50 pm) · 4 replies
Hello,
I am trying to make a very simple wheeled vehicle. At this point I have a model with 4 wheel nodes named wheel0 - wheel3, and I have had little success in mounting wheels to the said nodes.
When I try to do : vehicle.setWheelTire(0, DefaultCarTire);
I get : setWheelTire: wheel index out of bounds, vehicle has 14878341 hubs
So my question is this : what nodes do I need, at a minimum, to be able to create a wheeled vehicle capable of motion?
Thanks.
I am trying to make a very simple wheeled vehicle. At this point I have a model with 4 wheel nodes named wheel0 - wheel3, and I have had little success in mounting wheels to the said nodes.
When I try to do : vehicle.setWheelTire(0, DefaultCarTire);
I get : setWheelTire: wheel index out of bounds, vehicle has 14878341 hubs
So my question is this : what nodes do I need, at a minimum, to be able to create a wheeled vehicle capable of motion?
Thanks.
About the author
#2
07/24/2010 (6:15 pm)
You might also find this document useful: http://fosters.realmwarsgame.com/tools/DTS_Nodes.pdf
#3
07/25/2010 (12:57 am)
I think you also need to check collapse all transforms when exporting
#4
Thanks guys, this is exactly what I was looking for. And that DTS Node guide is perfect!
07/25/2010 (6:07 am)
Excellent! Thanks guys, this is exactly what I was looking for. And that DTS Node guide is perfect!
Associate Chris Robertson