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TX2D 3.1.5 - Builder issue when renaming a scene object

by John Norman · in Torque X 2D · 07/23/2010 (8:43 pm) · 3 replies

Build: 3.1.5 Release

Platform: Windows Vista 32 bit

Target: Editors

Issues: When changing the name of a scene object, the builder doesn't forget the previous name. If you issue that previous name to a new object then save and reload the scene, the new object will have disappeared, or its name will be blank.

Steps to Repeat:
1. Load a scene in the builder.
2. Add a blank scene object. Edit the scene object, open its Scripting pane, and set its name to test5.
3. Save the scene and reload it.
4. Rename test5 to test6.
5. Create a new blank scene object and name it test5.
6. Save the scene and reload it.
7. Delete test6.
8. Rename test5 to test6.
9. Save the scene and reload it.
10. test6 is now gone.

#1
07/23/2010 (9:13 pm)
Can you provide some more detailed reproduction steps? I'm able to rename objects without any issue.

Also, please edit your bug reports to follow our bug report standard.
#2
07/23/2010 (10:25 pm)
Sorry. Will fix my posts. Also, I added a list of steps that can result in the scene object disappearing.
#3
08/15/2010 (1:52 pm)
Hey. I got almost the same issue. I renamed the scene's camera and if I close TX2D Builder and reopen it, the Camera's name is gone (totally blank...).