TX2D 3.1.5 - Builder issue when renaming a scene object
by John Norman · in Torque X 2D · 07/23/2010 (8:43 pm) · 3 replies
Build: 3.1.5 Release
Platform: Windows Vista 32 bit
Target: Editors
Issues: When changing the name of a scene object, the builder doesn't forget the previous name. If you issue that previous name to a new object then save and reload the scene, the new object will have disappeared, or its name will be blank.
Steps to Repeat:
1. Load a scene in the builder.
2. Add a blank scene object. Edit the scene object, open its Scripting pane, and set its name to test5.
3. Save the scene and reload it.
4. Rename test5 to test6.
5. Create a new blank scene object and name it test5.
6. Save the scene and reload it.
7. Delete test6.
8. Rename test5 to test6.
9. Save the scene and reload it.
10. test6 is now gone.
Platform: Windows Vista 32 bit
Target: Editors
Issues: When changing the name of a scene object, the builder doesn't forget the previous name. If you issue that previous name to a new object then save and reload the scene, the new object will have disappeared, or its name will be blank.
Steps to Repeat:
1. Load a scene in the builder.
2. Add a blank scene object. Edit the scene object, open its Scripting pane, and set its name to test5.
3. Save the scene and reload it.
4. Rename test5 to test6.
5. Create a new blank scene object and name it test5.
6. Save the scene and reload it.
7. Delete test6.
8. Rename test5 to test6.
9. Save the scene and reload it.
10. test6 is now gone.
About the author
#2
07/23/2010 (10:25 pm)
Sorry. Will fix my posts. Also, I added a list of steps that can result in the scene object disappearing.
#3
08/15/2010 (1:52 pm)
Hey. I got almost the same issue. I renamed the scene's camera and if I close TX2D Builder and reopen it, the Camera's name is gone (totally blank...).
Associate Scott Burns
GG Alumni
Also, please edit your bug reports to follow our bug report standard.