Game Development Community


#1
07/23/2010 (8:43 pm)
thanks for sharing this Ron.
#2
07/24/2010 (1:09 am)
Wow that is ... awesome! Nice to know that there are Indy physics devs too.

I won't spam my joke on your thread - so it's here ;)
#3
07/26/2010 (11:44 am)
I attempted to contact the guy who created the engine regarding more information as to how/if the engine integrates with existing game/simulation engines. He responded, but didn't really say much. He gave me a canned, "keep your eye on the website" type response.

I'd like to see someone from Torque/IA go after this guy and work toward an integration with T3D.

This product just looks sweet.

--RB
#4
07/26/2010 (2:13 pm)
We can all dream. It's nice to dream sometimes. ;)
#5
04/29/2011 (5:41 pm)
The guy is very busy.
I also contacted him for some help with Lagoa simulation I have been working on. He said that he charages 300 bux an hour.
I think its a bit steep for something he created and I was not asking for any programming nor for him to do something that has not been done already.

Lagoa is a series of physics nodes that work only in Softimage. He would have to get a Torque license and spend a lot of time working to develop similar effects for T3D. I do not think that we as a community could afford paying this guy to do this. So I feel that it will have to wait.

I too wish there was good effects like what he does in T3D.
I am having a hard time locating the documentation I need to be able to do Iphone stuff. :/

the forums does not have a good search for that sort of thing.