TX 3.1.5 - Rendering problem makes TX not usable to deploy a game
by Giuseppe De Francesco · in Torque X 2D · 07/22/2010 (2:59 pm) · 2 replies
The problem is described for the 3.1.5 Beta already:
www.torquepowered.com/community/forums/viewthread/116315
EDIT:
Fixed in my SVN commit 7 (www2.xp-dev.com/sc/change/90597/7).
In the 3.1.4 this didn't happen (the magenta/blueish area shouldn't be there!):

www.torquepowered.com/community/forums/viewthread/116315
EDIT:
Fixed in my SVN commit 7 (www2.xp-dev.com/sc/change/90597/7).
In the 3.1.4 this didn't happen (the magenta/blueish area shouldn't be there!):

About the author
In the software eng. field since 1981, in charge of R&D during last 10 years. IEEE Senior Member (and volunteer).
#2
Thanks,
Pino
07/27/2010 (12:32 am)
Yep, they are not linked indeed, I just thought so in the beginning, then I found out the issue was different (see commit 7 and 8). I'll get your commit and let you know.Thanks,
Pino
Associate Tom Spilman
Sickhead Games
I don't think the bug you linked to above is the same as the one your experiencing at all.
We just posted the fix... take a look and see if it resolves your issue on a clean install without your other fix.
If your bug is still there then i need a reproduction case for it as i've not been able to reproduce it here.