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RESOLVED - Terrain XYZ Position always reads 0 0 0

by Steve Acaster · in Torque 3D Professional · 07/17/2010 (9:37 pm) · 1 replies

Terrain position always reads as "0 0 0", even when it is not at the "origin". Mostly an issue when you want to use set height tool - if the terrain isn't actually at the "origin", then setHeight will be way off what is expected.

Don't think I've seen this reported as a bug, so this is probably a bit of a late report.

RESOLVED IN 1.1B2

#1
07/20/2010 (12:48 am)
Found this to be annoying!

Edited post since my additional complaints were a fault of the squareSize being greater than 1 (a separate issue) and not because of terrain location being reported incorrectly.