TX3D 3.1.5 Beta 2 - Terrain unaffected by lighting
by Henry Shilling · in Torque X 3D · 07/17/2010 (7:50 pm) · 0 replies
Build: 3.1.5 Beta
Platform: Windows 7-64 (specs i7 920, nVidia GTS250 6GB ram)
Target: VS2008 pro, Xbox
Issues: Change Sun Lighting, Terrain is unaffected
Steps to Repeat:
1) Change sun ConstantAttenuation and LinearAttenuation fields.
2) Objects in the scene are affected, terrain is not. Actually objects go black.
Suggested Fix:
Is this something to do with the terrain lightmap? does the lightmap set the actual lighting of the terrain and not the "sun" or other lights? I would think that the lightmap would affect how the terrain reacts to the light, not actually light the terrain.
Edit: I have confirmed this, removing the lightmap from the terrain, makes it go all black, regardless of the lighting.
Platform: Windows 7-64 (specs i7 920, nVidia GTS250 6GB ram)
Target: VS2008 pro, Xbox
Issues: Change Sun Lighting, Terrain is unaffected
Steps to Repeat:
1) Change sun ConstantAttenuation and LinearAttenuation fields.
2) Objects in the scene are affected, terrain is not. Actually objects go black.
Suggested Fix:
Is this something to do with the terrain lightmap? does the lightmap set the actual lighting of the terrain and not the "sun" or other lights? I would think that the lightmap would affect how the terrain reacts to the light, not actually light the terrain.
Edit: I have confirmed this, removing the lightmap from the terrain, makes it go all black, regardless of the lighting.
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