Game Development Community

Modernization Kit Help (again)

by Nathan Cox · in General Discussion · 07/14/2010 (7:12 am) · 6 replies

A while back I tried to get the modernization kit for TGE to compile but to no avail. I managed to get a copy of VC++ 2005 since that seemed to be the problem. It STILL won't compile.

1>------ Build started: Project: Torque Demo, Configuration: Debug Win32 ------
1>Compiling...
1>winWindow.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winV2Video.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winTime.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winThread.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winStrings.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winSemaphore.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winRedbook.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winProcessControl.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winOpenAL.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winOGLVideo.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winNet.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winMutex.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winMemory.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winInput.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winGLSpecial.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winGL.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winFont.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winFileio.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winDirectInput.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winDInputDevice.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>Generating Code...
1>Compiling...
1>winD3DVideo.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winCPUInfo.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>winConsole.cc
1>e:\tge\tge_1_5_2\engine\platformwin32\platformwin32.h(19) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
1>Generating Code...
1>Creating browse information file...
1>Microsoft Browse Information Maintenance Utility Version 8.00.50727
1>Copyright (C) Microsoft Corporation. All rights reserved.
1>BSCMAKE: error BK1506 : cannot open file '..\engine\out.VC7.DEBUG\winConsole.sbr': No such file or directory
1>Build log was saved at "file://e:\TGE\TGE_1_5_2\engine\out.VC7.DEBUG\BuildLog.htm"
1>Torque Demo - 24 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

#1
07/14/2010 (10:56 am)
You need to download the Windows SDK from Microsoft, you can grab it here

Visual C++ 2005 doesn't include the windows.h file if you're using 2008 it does.

If you read the TGEA documentation it talks more about it click for docs

#2
07/14/2010 (4:26 pm)
EDIT: Nevermind, got it to compile, but whenever I open it it gives me this error:

SubShader: requested sub shader (InteriorParallax20) does not exist.
#3
07/15/2010 (4:36 pm)
Anyone? I deleted the file causing the error and ingame the shaders appear to not work and mission lighting takes forever.
#4
07/15/2010 (4:46 pm)
Sorry haven't used TGE and the MK for a long time now so can't help with those specifics
#5
07/15/2010 (5:33 pm)
There are some modifications to do in the TorqueScript files.
Did you include them ?
#6
07/15/2010 (7:02 pm)
It's been a long while since I was using the MK & TGE but your issues are covered/explained somewhere in the big long forum thread (part 2) about the MK.