iT2D 1.4 RC - XCode iPhone Projects & iOS4
by Marc Dreamora Schaerer · in iTorque 2D · 07/09/2010 (2:47 pm) · 0 replies
Build: 1.4 RC
Platform: OSX
Projects: All example project
Targets: All
Issues:
The iphone / simulator xcode projects target the OS3 SDK as base SDK instead of OS4 with 3.0 as Deployment Target and are thus invalid or technically useless as Apple does not accept builds that are not done against the OS4 SDK any longer.
In addition / correspondingly, all Frameworks that are present in the project are the wrong ones too, with mediaplayer being present even twice
Another major issue is that the projects even in its original state was incorrect as GCC 4.0 is specified instead of GCC 4.2
Also the months ago reported bug with the required import for usleed ( http://www.torquepowered.com/community/forums/viewthread/116929 ) still has not been fixed.
Suggested Fixes: all the things mentioned above basically. With all these things done, projects compile fine again.
Platform: OSX
Projects: All example project
Targets: All
Issues:
The iphone / simulator xcode projects target the OS3 SDK as base SDK instead of OS4 with 3.0 as Deployment Target and are thus invalid or technically useless as Apple does not accept builds that are not done against the OS4 SDK any longer.
In addition / correspondingly, all Frameworks that are present in the project are the wrong ones too, with mediaplayer being present even twice
Another major issue is that the projects even in its original state was incorrect as GCC 4.0 is specified instead of GCC 4.2
Also the months ago reported bug with the required import for usleed ( http://www.torquepowered.com/community/forums/viewthread/116929 ) still has not been fixed.
Suggested Fixes: all the things mentioned above basically. With all these things done, projects compile fine again.
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