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FBX animation

by qhy200863 · in Torque X 3D · 07/08/2010 (7:25 am) · 1 replies

I have put a fbx model into the sence. Is any one know how to play the animation? Does the engine have its own component to do it or we need to write our own component or we must exchange fbx models to dts models? If you have achieved it, please give me some examples about it. Thank you.

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#1
07/09/2010 (2:57 pm)
You have to export DTS or convert a Collada into a DTS usinf the new Dae2Dts tool.

~Pino