Game Development Community

ScatterSky with Day Cubemap ?

by Thomas Huehn · in Torque 3D Professional · 06/29/2010 (6:43 am) · 3 replies

ScatterSky have a NightCubemap but where is the DayCubemap ? Looks like Day/Night + nice looking sky is not possible out of the box, or I simple don't get how to make it.

#1
06/29/2010 (8:10 am)
Perhaps easier to ask what are you trying to add to the sky with a day cube map?

Only ever use the NightCube map to add some stars to the sky but you don't have stars during the day time.

#2
06/30/2010 (12:46 am)
Scattersky is supposed to work in combination with advanced Clouds and the TimeOfDay object to build your sky. You can find some info about it at the TDN docs.

Shortly:
With scattersky you setup the sky, sun and moon. You can control how blue-ish your sky will be, the size, color and place of the sun, and how the sky at night will be, witah or without a moon and/or nightcubemap.
With the advanced clouds you then add different (animated) cloud-layers.
And the icing to this cake is the TimeOfDay object, where you be able to animate the sun, so you get a simulation of day-night cycle.

edit:
If you don't need an animated day-night cycle then just use the sun and the skybox objects.
#3
06/30/2010 (12:53 am)
Thanks for the replies ;)
I guess I have to hack it in.