How did you learn to use TX3D?
by William P Buck · in Torque X 3D · 06/25/2010 (9:29 am) · 2 replies
Hey all,
I'm a recent College Grad (Computer Science) doing some work with TX3D.
Documentation seems sparse at best for it, and I'm struggling to orient myself with how to hook things up. i went through some of the TX2D tutorials, so I have a reasonable grasp on this aggregate model and XML deserialization.
So I'm just curious to know, how did some of you more experienced TX3D devs get started with this? Is the TX book by John K really the only way to be?
I appreciate any advice you can offer!
I'm a recent College Grad (Computer Science) doing some work with TX3D.
Documentation seems sparse at best for it, and I'm struggling to orient myself with how to hook things up. i went through some of the TX2D tutorials, so I have a reasonable grasp on this aggregate model and XML deserialization.
So I'm just curious to know, how did some of you more experienced TX3D devs get started with this? Is the TX book by John K really the only way to be?
I appreciate any advice you can offer!
#2
Look at all the posts in this forum for the last 6 months. Quite a few issues have their solutions posted.
06/26/2010 (10:11 am)
The book is pretty helpful. Learning how TX2D works is the best start. Do not count on the 3D editor, you need to pretty much write everything by hand.Look at all the posts in this forum for the last 6 months. Quite a few issues have their solutions posted.
Torque 3D Owner Ray Batts
Sickhead Games
I'm also in school for CSCE, so I know the whole experience.