Game Development Community

GMK for T3D Binary only owners?

by Joseph Martin · in Game Mechanics Kit · 05/31/2010 (6:22 am) · 3 replies

Hi! I'm considering buying GMK, which looks pretty cool, but I'm not sure whether or not it requires a source code license (like AFX), or whether I, with only access to the binary would be able to use it. Thanks in advance.

#1
05/31/2010 (12:39 pm)
You can use the GMK with the binary version of T3D.
It comes with a compiled .exe and other files you need.
#2
05/31/2010 (1:35 pm)
Thanks :) I will probably purchase that soon then.

Oh, and even if I use the compiled .exe, I'll still have the source code, for when (and if) I upgrade to T3D Pro right?
#3
05/31/2010 (2:00 pm)
Yup it comes with the source code.

Let me quote a small selection of page 2 from the manual:

Quote:
Note
There are precompiled versions of exe files for each supported engine version. So if you don't want
to recompile exe for yourselves you can move straight to N4 “Updating scripts and data files”. Exe
files are already compiled with Physics Pack support (Bullet for T3D and TGEA and ODE for
TGE). The only thing you have to do to activate physics is Step 7 of Physics Pack installation.