How can I cure this console spam?
by BigChicken · in iTorque 2D · 05/09/2010 (10:23 pm) · 4 replies
When running the default iPhoneSample project I'm getting a ton of spam in the xcode console that I can't seem to turn off. Specifically numbers ranging from ~57 to 61 in a continuous column. I suspect that this is frame rate info. I have searched every echo command in the source but nothing looks like it is printing this. Unfortunately all the new projects I create seem to have the same problem. This makes it painful to put useful output in the console. The recently posted breakout project does not do this so I strongly suspect it is something in the code.
Any suggestions?
mike
:8^`
Any suggestions?
mike
:8^`
#2
Thanks,
mike
:8^`
05/10/2010 (7:24 am)
I appreciate the comment - however there are about 7,000,000 occurences of those statements in the code and I don't know Xcode well enough to track down where this is occuring. I was hoping that someone in the know could find this quickly as it is in the "out of the box" iPhoneExample project. Alternately, some concrete suggestions on how to track this down on my own would be great as well.Thanks,
mike
:8^`
#3
05/10/2010 (9:26 am)
I think this www.torquepowered.com/community/forums/viewthread/109205 has the solution to the console spam.
#4
Read this to fix behaviors, and the console spam fix will be posted shortly as well.
www.torquepowered.com/community/forums/viewthread/115313/1#comment-750169
05/27/2010 (5:05 am)
Note that thread has a fix that breaks other things!Read this to fix behaviors, and the console spam fix will be posted shortly as well.
www.torquepowered.com/community/forums/viewthread/115313/1#comment-750169
Torque 3D Owner Marc Dreamora Schaerer
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