Game Development Community

Programming on a cell phone?

by Infinitum3D · in Game Design and Creative Issues · 05/02/2010 (7:45 pm) · 28 replies

I understand that many/most cellphone games are programmed in Java. Is there a version of a Java programming language that will run on a cellphone, meaning I can actually program the game ON my cellphone rather than on a PC?

Thanks!

~Tony
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#21
11/08/2011 (7:29 am)
I can't imagine trying to create any sort of art assets on a phone just yet.

Tablets and netbooks are a stretch in my opinion, resources and desktop are too restricted.

I bet if you recompiled Lua targeted for the WinPhone 7 platform it would work - it is ANSI C after all. Might look into LuaInterface - it provides a wrapper for access from .NET and could be used in WinPhone XNA projects in theory.
#22
11/24/2011 (3:45 pm)
@Doug - I agree wholeheartedly that even a 3 year old desktop PC would be better than trying to use a Phone or Tablet for programming, but I !NEED! to use something that can be dropped in my pocket for portability.

Right now, I write lines of code and scripts using a text editor on a Motorola Q9C that I bought in 2007. Yes, I know this is insane, and many people have asked "Why do you do that? Are you crazy?"

Yes, I'm crazy, but that's not why I do it. I need portability. That is my priority. I often get 3-4 minutes free time while I'm walking down the hall or waiting for my next appointment to arrive. I don't have time to run to a desktop PC, or wait for a laptop to boot up, and I can't carry around a laptop in my pocket.

An iPad is bigger than I would like, but if it can be done on an iPad and not a phone, then the iPad is my best, smallest option.

Thanks!

@Steven- Thanks! I'll look into Codify.
#23
11/24/2011 (3:52 pm)
Oops, double post. My bad.
#24
11/24/2011 (6:43 pm)
I'd say your best bet would be to have a netbook for code writing, and leave the content creation for when you have the time to sit on a more powerful computer.
#25
11/28/2011 (9:31 am)
If you need portable, and a netbook is too big, then you might look at getting an Android tablet of some kind.

The Kindle Fire is 7" and looks like it will be a popular choice this year. Or, if you don't need to be leading edge, you can find a lot of second-hand small tablets on eBay.

#26
12/04/2011 (2:25 pm)
I've been looking at the Nexus S (for just writing code and checking the GarageGames website), and the Samsung Conquest 4G. Both are about the same; 1Ghz processor, 512 RAM, virtual keyboard.

I don't know... Maybe I'll just wait another year or two. Does anyone know anything good or bad about either of these two phones?
#27
12/08/2011 (11:57 am)
You must have some kind of insanely efficient organizational mindset to be able to work on scripts or programs for a few minutes at a time while on the go. I have tty access to some of our Linux servers through my Android for emergency reasons, but doing any kind of administration or maintenance beyond restarting a process would be a nightmare to type out.

I can't even imagine coding java on a phone.
#28
12/08/2011 (1:12 pm)
@Michael- I don't know how efficient it is, but my mindset is definitely insane (haha).

Seriously though, I am =constantly= thinking about code/scripts. Driving to work, thinking about code. In a meeting, thinking about scripts. In line at Starbucks, thinking about code. Sitting with a client, thinking about scripts.

So even though I only get a minute or two to actually =write= the script, I'd love to be able to have the phone compile/test it while I'm doing my job, then as soon as its my two-minute break, I can rework it and compile again.

Like I said, I don't know how efficient my mind is, but its very much insane.

Thanks!
#29
12/30/2011 (6:29 am)
Hooray! I still can't compile Torque on my cellphone, but my wonderful wife bought me a Gateway laptop for Christmas, so I can now write code and scripts on my cellphone, bluetooth it to my Gateway, and set it to compile whenever I get a chance. Not my ideal situation, and not the answer to my original question, but like many of you said, it is a more reliable/practical solution.

Thanks for all the suggestions, and if anyone ever gets Torque to actually compile on their phone, please let me know! :)
#30
12/30/2011 (7:49 am)
iPad pipeline for HTML editing:

1) Open FileBrowser app... browse to file location on server. Tap file, pipe to FastKeyboard app using "Open in...".

2) Make edits to file.

3) Pipe edited file back to FileBrowser, tap "Browse", tap "Paste 1 File Here", confirm replacement.

4) Finger swipe to program manager, tap "Safari", tap refresh on displayed page to see edits.

I can use FileBrowser to directly access and view the contents of .cs files, but haven't found a text editor which recognizes the .cs or .mis extensions yet.

That's as far as I went experimenting--coding at the rate of one finger caused me near-immediate SAN loss.
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