Game Development Community

BAD Lighting Lines

by none · in Constructor · 05/01/2010 (1:26 pm) · 2 replies

Hey everyone, I'm making a building, and as I'm sure many of you know, when you CSG subtract something, like say a simple square to make a window, it divides the wall of the building into about 3 or more pieces. I don't really care that it does this except when the building experiences the lighting of the map, it shows horrible little lines where a these pieces are separated. Anyone know how to fix this?

#1
05/01/2010 (6:46 pm)
picture?
#2
05/01/2010 (9:52 pm)
I just fixed it sorry! In case any one wants to know, I used the detail brush for window frames and doors and tinkered with the lighting values and it made the light stop coming through the small gaps in between brushes.