1.7.5 Mouse click bug
by Steve Way · in Torque Game Builder · 04/30/2010 (8:05 pm) · 10 replies
This is a relatively minor bug but is anybody else experiencing problems with the GUI when they create or open a TGB project? When I try to select a collapsing/expanding menu on the right side of the GUI I have to use the bottom of the mouse icon, not the top point like expected. It's not critical but it is annoying.
#2
I find also that on my laptop everything is out of alignment, to click on a button i have to hover just about the button and click (this is using D3D) if i switch to OpenGL everything is fine.
Cheers
05/01/2010 (8:38 am)
Hello,I find also that on my laptop everything is out of alignment, to click on a button i have to hover just about the button and click (this is using D3D) if i switch to OpenGL everything is fine.
Cheers
#3
05/01/2010 (8:40 am)
I tried switching between D3D and OpenGL, but for me, the problem stayed (and sometimes worsened).
#4
05/01/2010 (8:50 am)
Screen resizing did work... very strange.
#5
05/01/2010 (11:53 am)
If the AppData from the previous version still exists the cursor offset bug will still be present.
#6
05/01/2010 (12:11 pm)
I heard that... but deleted the AppData and it still occurred. I even deleted the AppData and reinstalled but it still happened with me.
#7
Anyway, I have been tracing the problem all the way until around GuiCanvas::renderFrame. It seems that resizing the TGB window over at GuiCanvas::maintainSizing (within the last if statement) causes the problem to go away.
Any solutions already?
05/02/2010 (10:46 am)
AppData from the previous version? I tried searching in AppData/Roaming but couldn't find anything recent there (concerning the project I am debugging) to delete. Strange.Anyway, I have been tracing the problem all the way until around GuiCanvas::renderFrame. It seems that resizing the TGB window over at GuiCanvas::maintainSizing (within the last if statement) causes the problem to go away.
Any solutions already?
#8
06/12/2010 (1:20 pm)
I just did a first time install and had the same problem. I switched to D3D which solved it for me. I am running an ATI Radeon HD 3450 at 1280x1024 if that helps anyone.
#9
03/30/2011 (2:27 pm)
Yes, screen resizing fixed the issue for me as well!
#10
12/22/2012 (12:10 pm)
So I'm having the same issue with 1.7.6, but it literally won't let me switch to D3D (when I go to the display driver drop down OpenGL is the only option). Screen resizing doesn't help. Any thoughts?
Torque 3D Owner Gavin
I found a quick way to resolve this problem - manually resize the window to force a redraw.