Holes in Terrain not working properly with GMK
by Donald Teal · in Game Mechanics Kit · 04/18/2010 (12:09 am) · 7 replies
I am having an issue when making holes in the terrain with the terrain editor when I have GMK merged.
I am using 1.1b and GMK1.2.8. If I use just 1.1b then the holes work properly, but after I merge GMK into the project then the terrain is cleared but it doesnt allow the character to fall through the hole.
I dont get any complie errors when I merge and I dont see any errors in console when this happens.
I really need to beable to clear the terrain and dont even know where to start to troubleshoot this
I am using 1.1b and GMK1.2.8. If I use just 1.1b then the holes work properly, but after I merge GMK into the project then the terrain is cleared but it doesnt allow the character to fall through the hole.
I dont get any complie errors when I merge and I dont see any errors in console when this happens.
I really need to beable to clear the terrain and dont even know where to start to troubleshoot this
About the author
#2
05/27/2010 (7:38 am)
Are you restarting the level after cutting holes? I would think GMK might need to rebuild your terrain collision mesh.
#3
yes it happens in 1.2.8 as well.
@Don,
yes the missions were reloaded many times as I tried different things. but still no avail
05/27/2010 (8:58 am)
@Yuri, yes it happens in 1.2.8 as well.
@Don,
yes the missions were reloaded many times as I tried different things. but still no avail
#4
Did you ever resolve this? I'm having the same problem.
I'm using 1.2.9 with beta 3 and it worked before adding GMK.
Thanks guys
11/10/2010 (9:22 pm)
@Donald,Did you ever resolve this? I'm having the same problem.
I'm using 1.2.9 with beta 3 and it worked before adding GMK.
Thanks guys
#5
has been confirmed but no fix listed yet
www.torquepowered.com/community/forums/viewthread/120881
11/10/2010 (10:10 pm)
no, it is a problem with the physXhas been confirmed but no fix listed yet
www.torquepowered.com/community/forums/viewthread/120881
#6
Yes, apparently, it's Torque problem, not GMKs. Because GMK doen't modify any terrain physics code.
11/11/2010 (10:32 am)
HiYes, apparently, it's Torque problem, not GMKs. Because GMK doen't modify any terrain physics code.
#7
11/11/2010 (4:27 pm)
was this meant to be fixed in 1.1b3 ? don't know if it was related to the borders of the terrain that has been cut causing loss of collision?
Torque Owner Yuri Dobronravin
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