Rotating Camera in MovementComponet3D
by Matt Ahrens · in Torque X 3D · 04/10/2010 (12:14 am) · 1 replies
I am using the MovementComponent3D that comes with torque and in the book, i think they are the same, but i can't get the camera to rotate correctly. It should be a matter of rotating and then translating, but i can't figure out which functions to use, any ideas, I browsed through the FPS demo but that didn't seem to help.
Torque 3D Owner Henry Shilling
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