Game Development Community

DTS Import problem- works in show tool pro

by Nathan Allen · in Torque X 3D · 04/09/2010 (7:45 am) · 5 replies

I am trying to import a bunch of DTS models. Unfortunately they don't show up in torque X builder.

They show fine in show tool pro and even the boombot one doesn't work.

The version of tx3d is 3.1.4

Clarification: They are in the tree of the asset browser. They just show a gizmo only in the world after being added to the scene.

UPDATE: Tried it using the source code found in the complete guide to torquex book using their boombot model. Still didn't show up.

#1
04/09/2010 (2:25 pm)
Are they scaled down to a tiny size?
#2
04/09/2010 (2:33 pm)
No, i just looked. There is not even as much as a white box indicating an untextured shape.

I tried re-installing the program, making a new project totally, the only thing that even displays the dts object is the fps demo. The reason I can't use that demo is that the level files don't open because it says something about starter.testcamera not castable.
#3
04/09/2010 (2:34 pm)
is fbx usable for animations and static at this version of the build?
#4
04/09/2010 (8:27 pm)
Only DTS models show up in the builder. I just tried it again, did you get the textures as well?

I draged my models and textures to my VS project. Compile then open in builder. I don't know what else to ask.

Hopefully we'll get our new release soon.
#5
04/09/2010 (9:38 pm)
did you make sure it said copy if newer under copy options? I changed that and for some reason it worked.