Game Development Community

iPhone OS 4 license changes - How does it affect iTorque?

by Marc Dreamora Schaerer · in iTorque 2D · 04/08/2010 (4:00 pm) · 122 replies

By the changes of the iPhone SDK rules coming up, how is the standing of T2Di / T3Di even being even legal any longer?

The explicit change I've in mind is:
Quote:"Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited."

Source: http://twitter.com/gruber/status/11837642274

in combination with the fact that T2Di, like game salad and shiva (along most sega games and the C64 thingy), do not produce pure ARM code but have a VM.


An alternative interpretation / solution: Total cut of the scripting and moving all to a much better documented source only level (which I personally would prefer hehe)


PS: the iphone os 4 beta has been reported on various places to have happened so you might to check if thats true :)
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#121
04/29/2010 (12:27 pm)
Quote:The third party may not adopt enhancements from one platform unless they are available on all of their supported platforms.

Fair enough. That's why iTorque production goes forth without interruption. Convergence of our engines is still a big deal for us, but we are not going to hold up something like 4.0 support to wait on another Torque engine to finish a feature.

I love this one:

Quote:"We cannot be at the mercy of a third party deciding if and when they will make our enhancements available to our developers."

Again, rejoice for full source access and a true Xcode solution:

Want to use GameKit with iTorque? Go for it, you can.

How about microphone input? Not a problem if the API is exposed from the iPhone SDK.

Want to use the new voice chat? Funny you should mention that. You can code it yourself, or work on another feature while we support it officially. Totally your choice.

Want multi-tasking, game center, UIKit, etc? You don't have to wait on us. Sure, we will develop implementations for an official release, but at no point does iTorque stop a developer from implementing a new iPhone SDK feature/API.

We are moving forward with iTorque development. No point in sitting and waiting on each press release or returned e-mails. iTorque 3D is coming along nicely, and iTorque 2D 1.4 is looming.
#122
04/29/2010 (2:09 pm)
Interesting blog post Snow Jobs www.untoldentertainment.com/blog/2010/04/29/snow-jobs/

my favorite quotes some have said that Steve Jobs has a third nipple and Apple fuels its App Store by drinking the blood of Christian babies

I really do not think iTGB is middleware. I can take some parts of what I do in another tool and use them, however i cannot even complete an iPhone game on my PC, I cannot just drop my TX, TGB project into the toaster and out pops an app. I really don't think we have to worry, as the blogger said, they never ever mention products like Unity.

I just got an email from Appcelerator Titanium and they say they are 100% moving forward. We'll see, if anyone should be effected I would think they are on that list.

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