has any one combined nexus wave lighting and box2d to tgb
by michael bailey · in Torque Game Builder · 04/04/2010 (8:39 pm) · 5 replies
im about to get this implemented (hopefully) just was wondering if any other users have used this in a combo. btw http://www.nxsware.com/ has the demo u can download of the lighting in products. been waiting on the email from them...... ugh lol and btw i have had a tgb person contact me about a project so i guess my 2d ventures will continue here in torque :) look for my minimap resource soon with in a week lets lay rest to all this lil madness over it lol :)
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#2
I've toyed with the Box2d integration that is on the forum here and it's really nice. I haven't pursued anything with it though since it's been promised (?) for the next release of T2D and I don't have any pressing projects for physics right now so I'm cool with waiting it out.
I haven't seen that http://www.nxsware.com/ until now but I'd love to see that in TGB but man, their website doesn't give much to go on beside that demo which is odd to me because it doesn't seem to be TGB at all unless they developed a way to packaged TGB projects up in a single exe as well.
`Patrick
04/05/2010 (7:11 am)
Hey Michael!I've toyed with the Box2d integration that is on the forum here and it's really nice. I haven't pursued anything with it though since it's been promised (?) for the next release of T2D and I don't have any pressing projects for physics right now so I'm cool with waiting it out.
I haven't seen that http://www.nxsware.com/ until now but I'd love to see that in TGB but man, their website doesn't give much to go on beside that demo which is odd to me because it doesn't seem to be TGB at all unless they developed a way to packaged TGB projects up in a single exe as well.
`Patrick
#3
04/05/2010 (10:29 am)
i am in contact with me believe me its fully integrated into tgb. the price is way steep upwards of 1400 dollars. if i imp. this into tgb it would be one of the premier 2d engines around for our game designs. i recently have added a member to my team and am looking for a third.
#4
04/05/2010 (10:32 am)
btw i am waiting on if it has 2d normal map support they indicated that it does... oh man the possiblities... as this is about what i expected to pay for unity 3.. be sure if it does i will be purchasing it
#5
www.gamedev.net/page/reference/index.html/_/reference/programming/special-effect...
Light is only a simulation what you want to dynamically control is shadow.
04/11/2011 (9:14 am)
Umm there are a lot of great coding resources on gamedev.net and gamasutra I can't find the one I'm looking for but if you do some digging you'll find stuff like this.www.gamedev.net/page/reference/index.html/_/reference/programming/special-effect...
Light is only a simulation what you want to dynamically control is shadow.
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