Game Development Community

T3D1.1beta1 and GMK1.2.8 install issues

by Donald Teal · in Game Mechanics Kit · 03/27/2010 (3:18 pm) · 0 replies

started a clean T3D1.1b project and followed the install instructions in the GMK 1.2.8 download
tried to compile and get 142 errors all from

Step 4
Provide path to include files (for both Debug and Release configurations).
Project Properties->C/C++->General->Additional Include Directories
Bullet
../../../../../Engine/lib/bullet/src

here is one just so you see what I mean

Error 12 fatal error C1083: Cannot open source file: '..........EnginelibbulletsrcBulletCollisionBroadphaseCollisionbtAxisSweep3.cpp': No such file or directory c1xx


EDIT: ok dont know what I did wrong the first couple times but I got it working now. maybe I need a break