T3D1.1beta1 and GMK1.2.8 install issues
by Donald Teal · in Game Mechanics Kit · 03/27/2010 (3:18 pm) · 0 replies
started a clean T3D1.1b project and followed the install instructions in the GMK 1.2.8 download
tried to compile and get 142 errors all from
Step 4
Provide path to include files (for both Debug and Release configurations).
Project Properties->C/C++->General->Additional Include Directories
Bullet
../../../../../Engine/lib/bullet/src
here is one just so you see what I mean
Error 12 fatal error C1083: Cannot open source file: '..........EnginelibbulletsrcBulletCollisionBroadphaseCollisionbtAxisSweep3.cpp': No such file or directory c1xx
EDIT: ok dont know what I did wrong the first couple times but I got it working now. maybe I need a break
tried to compile and get 142 errors all from
Step 4
Provide path to include files (for both Debug and Release configurations).
Project Properties->C/C++->General->Additional Include Directories
Bullet
../../../../../Engine/lib/bullet/src
here is one just so you see what I mean
Error 12 fatal error C1083: Cannot open source file: '..........EnginelibbulletsrcBulletCollisionBroadphaseCollisionbtAxisSweep3.cpp': No such file or directory c1xx
EDIT: ok dont know what I did wrong the first couple times but I got it working now. maybe I need a break
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