Game Development Community

Holes in constructor structure

by Nmuta Jones · in Constructor · 03/19/2010 (8:26 am) · 2 replies

This has never happened to me before, but I have not done much cloning in constuctor yet, either.


www.mediabreeze.com/constructorholes.jpg
Is this a user error??? what could I be doing wrong?

please advise.


#1
08/26/2010 (9:38 pm)
Sorry for the bump... but no one's answered...

Try exporting it as a .map and see what happens. You may find those brushes (although they don't look that bad) are malformed.
#2
08/26/2010 (10:18 pm)
Mmake sure you have no inter-penetration of your duplicated structural brushes - it *looks* like a few of them are in the Constuctor screenshot. If so then when the DIF is exported the math breaks down and results in strange holes and anomalies like that.