Game Development Community

Random crashes on new machine

by BigWings · in pureLIGHT · 03/13/2010 (11:03 pm) · 5 replies

I just got my new alienware aurora core i7 machine today and I installed purelight on it. To my dismay I found that the program crashes randomly while rendering lightmaps. This is bad as I bought the machine specifically for rendering lightmaps with purelight. Some more information:

OS: windows 7 home premium
CPU: core i7 920 @ 2.67 mhz
Ram: 9GB

purelight version: 3.3.0.0


In order to get the program to work I just downloaded it again from my torque account and used the same key I have on my laptop. I would transfer my license but I didn't know how so I just copied the key file and it loaded fine. Maybe this has something do do with the crashes?

If anyone could help me out with this that would be great.

#1
03/15/2010 (8:23 am)
Is it always one particular scene that causes problems? And if so, does that same scene bake correctly on your old computer?
#2
03/15/2010 (8:01 pm)
No, all scenes cause occasional problems. Sometimes it renders pass one, but crashes on pass two. Sometimes it crashes very quickly, sometimes it takes a while. With the exact same scenes my laptop has never crashed.

M
#3
03/15/2010 (10:31 pm)
So pureLIGHT 3.3 works just fine on your laptop and not on the i7 machine? I'll have to do some testing on an i7 box here and get back to you.
#4
03/16/2010 (1:16 am)
I think (fingers crossed) that it only crashes on certain objects. I disabled baking on some objects that i suspected causing the crash and it hasn`t crashed for a couple of hours now.
If it still hasn`t crasshed by tomorrow I can investigate a bit more and maybe send you the ase of the object that screws up.
#5
03/19/2010 (11:58 am)
Have you have any success in narrowing down the problem to a particular mesh? If not, you can send us a copy of a scene that is causing the problem and we can investigate further.