XNA4, GS4, and of course Windows Phone 7
by James Brad Barnette · in Torque X 3D · 03/10/2010 (1:13 pm) · 8 replies
So since no one has asked it I will. is this in the works? If so I will buy right now!
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#2
03/10/2010 (1:21 pm)
I meant using TorqueX3D to make XNA windows Phone 7 based games
#3
03/10/2010 (1:34 pm)
Ok, so I've said it in another thread, how could it be in the works when XNA 4 has only just been announced and is nowhere near released? I think some of GG are at GDC today, I don't think they're calling an emergency meeting just to discuss whether they should add XNA 4 support to Torque X when it eventually comes out.
#4
03/11/2010 (2:02 am)
If you look at Johns roadmap it seems the answer is yes. I don't know about 3D but pretty damn certain 2D will probably work with very little work.
#5
Of note is the developer Luma Arcade, the same Luma arcade that is in the Torque booth at GDC. The same Luma that is developing iTGB. interesting.
03/11/2010 (12:00 pm)
OK did you guys see this: www.engadget.com/2010/03/09/microsoft-shows-off-xna-games-running-on-windows-pho...Of note is the developer Luma Arcade, the same Luma arcade that is in the Torque booth at GDC. The same Luma that is developing iTGB. interesting.
#6
03/11/2010 (2:33 pm)
well explains why the racer kit never got done
#7
03/19/2010 (7:23 pm)
I wonder is that torque x or some other engine?
#8
03/21/2010 (6:28 pm)
I wouldn't bet on it being TX. It may be XNA but not CC XNA. XNA is the branding of Microsoft's development kit/tools for Xbox and probably their phone as well.
Torque Owner Trent