PhysX could not be started! Error code 1
by Anthony Rosenbaum · in Torque 3D Professional · 03/09/2010 (2:01 pm) · 8 replies
I recently got the latest Beta of T3d 1.1 and I was suprised that I could not run the PhysX demos. I had been able to run the demos on the previous versions.
So I thought maybe my PhysX SDK was out of date, I got the latest runtimes, "Error code 1", so then I went further and got an account from Nvidia to install the SDK, again I attempted to run the demo, same thing "error code 1". Finally I thought maybe I have to make my own exe, which I did
Yet again I get this same error message box. Has anyone else encountered this?
So I thought maybe my PhysX SDK was out of date, I got the latest runtimes, "Error code 1", so then I went further and got an account from Nvidia to install the SDK, again I attempted to run the demo, same thing "error code 1". Finally I thought maybe I have to make my own exe, which I did
Quote:
19>Physics - 0 error(s), 0 warning(s)
========== Build: 19 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
Yet again I get this same error message box. Has anyone else encountered this?
About the author
#2
Which is weird... i have the SDK and the runtime installed. All the PhysX samples run, but not Torque with PhysX.
Still investigating.
03/09/2010 (11:03 pm)
Error code 1 is NXCE_PHYSX_NOT_FOUND.Which is weird... i have the SDK and the runtime installed. All the PhysX samples run, but not Torque with PhysX.
Still investigating.
#3
1. I installed the 'PhysX_10.01.29_9.10.0129_SystemSoftware' from the NVidia PhysX support site. You need an account with them to get to that.
2. I rebooted my machine.
That seemed to fix it and i can run the demos again.
03/10/2010 (11:01 am)
This is how i fixed this.1. I installed the 'PhysX_10.01.29_9.10.0129_SystemSoftware' from the NVidia PhysX support site. You need an account with them to get to that.
2. I rebooted my machine.
That seemed to fix it and i can run the demos again.
#5
03/10/2010 (12:32 pm)
Updating the PhysX system software was noted in the 1.1a(or)b blog iirc. I know I read it somewhere, just not sure where..
#6
In my computer I have PhysX SDK 2.8.4 and I installed PhysX_9.10.0513_SystemSoftware.
I build a project with GMK-bullet and all is working fine.
Now I try to build the same project with GMK-PhysX and all build process is working good but when I try to execute my project appeared " PhysX could not be started! Please be sure you have the latest version of PhysX installed. Error Code:1"
All examples in PhysX SDK are working and I have the last version.
Somebody can help me please?
10/06/2011 (2:19 am)
Hi I use Torque3D Pro 1.1 with GMK 1.2.11.In my computer I have PhysX SDK 2.8.4 and I installed PhysX_9.10.0513_SystemSoftware.
I build a project with GMK-bullet and all is working fine.
Now I try to build the same project with GMK-PhysX and all build process is working good but when I try to execute my project appeared " PhysX could not be started! Please be sure you have the latest version of PhysX installed. Error Code:1"
All examples in PhysX SDK are working and I have the last version.
Somebody can help me please?
#7
First I install the last version of PhysX "PhysX_9.11.0621_SystemSoftware"
and I copy in my Projectgame folder the next files:
NxCharacter.dll
NxCooking.dll
PhysXCooking.dll
PhysXCore.dll
physxcudart_20.dll
PhysDevice.dll
PhysXLoader.dll
from "C:Program FilesNVIDIA CorporationNVIDIA PhysX SDKv2.8.4_winBinwin32".
And now it is working fine.
Sorry to my english :)
10/06/2011 (3:44 am)
Ok I fix it.First I install the last version of PhysX "PhysX_9.11.0621_SystemSoftware"
and I copy in my Projectgame folder the next files:
NxCharacter.dll
NxCooking.dll
PhysXCooking.dll
PhysXCore.dll
physxcudart_20.dll
PhysDevice.dll
PhysXLoader.dll
from "C:Program FilesNVIDIA CorporationNVIDIA PhysX SDKv2.8.4_winBinwin32".
And now it is working fine.
Sorry to my english :)
#8
Nvidia changed the licensing for PhysX to allow developers to redistribute the runtimes when we released 1.1 Final. They deprecated the system software as it will no longer be required for future games using PhysX. So you'll just have to make sure that the necessary PhysX dlls copied into the game folder.
10/06/2011 (9:28 am)
@LimdornNvidia changed the licensing for PhysX to allow developers to redistribute the runtimes when we released 1.1 Final. They deprecated the system software as it will no longer be required for future games using PhysX. So you'll just have to make sure that the necessary PhysX dlls copied into the game folder.
Associate Tom Spilman
Sickhead Games
Investigating it now.