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GI-Bot does not collide the trigger

by Boğaz Harbi · in Game Mechanics Kit · 03/09/2010 (12:30 am) · 5 replies


GI-Bot does not collide the trigger and not effect onEnter event or other events.

I tried to pre-compiled version (guideBot.exe) but the same results.

How can we solve this issue?

Please help me Yuri.

About the author

We are working on FPS game project called Boğaz Harbi : Epic of Gallipoli War at Kodgraf Game Studio in Ankara, Turkey. http://www.bogazharbi.com/en http://www.bogazharbigame.com http://twitter.com/bogazharbigame http://facebook.com/bogazharbigame


#1
03/10/2010 (8:02 am)
Hi again. As I am said to you in other thread, it have to collide because GI-Bot is effectively uses Player class as base. If it doesn't I need to check it. I will do it in a couple of days before next version of Guide Bot release.

Hold on :)
#2
03/11/2010 (4:55 am)
It does not collide the trigger even if we assume that i changed the codes, it does not collide the trigger with precompiled version (guideBot.exe).
#3
03/11/2010 (4:57 am)
Ok, we will check and fix it.
#4
03/11/2010 (5:32 am)
thank you guy...
#5
04/02/2010 (6:50 am)
Hope this had been fixed since GuideBot 0.8.1 and GMK 1.2.8