What do I put together for a release version
by Michael Careaga · in Torque Game Engine Advanced · 03/07/2010 (4:29 pm) · 2 replies
Hi all,
I am working on something and was wondering what files would make up a release versioin of any program I created. Where to start. Thanks before hand for any help.
KMdS
I am working on something and was wondering what files would make up a release versioin of any program I created. Where to start. Thanks before hand for any help.
KMdS
#2
Basically everything you want is in your project's game folder. Compile the scripts into .dso's, delete your .cs files except for the main.cs ones (they're needed), delete the tools folder and what's left is what you package up.
Make sure you back up the folder of course before you start doing all that.
03/07/2010 (9:04 pm)
Moved to TGEA section.Basically everything you want is in your project's game folder. Compile the scripts into .dso's, delete your .cs files except for the main.cs ones (they're needed), delete the tools folder and what's left is what you package up.
Make sure you back up the folder of course before you start doing all that.
Torque 3D Owner pilotcap232
Aztec Gate Studio
I am not quite sure what your question is, maybe you can elaborate more detailed.
so the community can help you answer.
regards