Regarding remote desktop for Torque3d
by JeongWook Son · in Hardware Issues · 03/01/2010 (12:20 pm) · 6 replies
Hello,
If you have experience, could you tell me about using remote desktop for developing games in Torque3d sdk?
Particularly, because I need high computing power to develop a game in Torque3d, I am thinking about using powerful desktop through remote desktop functionality of either windows xp or windows 7.
In this case, is it just same as what I locally use it? or will I go through any problems?
I really appreciate any commnet and help.
If you have experience, could you tell me about using remote desktop for developing games in Torque3d sdk?
Particularly, because I need high computing power to develop a game in Torque3d, I am thinking about using powerful desktop through remote desktop functionality of either windows xp or windows 7.
In this case, is it just same as what I locally use it? or will I go through any problems?
I really appreciate any commnet and help.
#2
03/01/2010 (12:42 pm)
Thank you so much, Scott.
#3
03/01/2010 (6:14 pm)
Windows remote desktop can not handle Directx or hardware acceleration, so you see a black screen, you can use it for programming and compiling and test and run in your local pc.
#4
03/24/2010 (10:56 am)
Yep, Javier is right. Remote Desktop does not grant access to the graphics card. If you wanna work remotely, try out www.logmein.com - I use it to get a vague idea of what my game is doing if I have to work remotely. As Scott said, be ready for horrific lag. You *can* do it though, I'm living proof.
#5
The usefulness of it all depends on your internet connection and the size of your game window.
03/24/2010 (10:20 pm)
Well... remote desktop on Windows 7 will work. Its not using your local GFX card or anything... but it will render as before in WinXP it would fail without finding a hardware device.The usefulness of it all depends on your internet connection and the size of your game window.
#6
I use remote for the odd check (the laptop has rubbish Intel), the desktop has a Fermi card if I want to check something graphics wise, remote desktop in and have a look using the power of my desktop (I use a wifi connection).
I've had a quick look at fixing the mouse behaviour but haven't seriously got into it yet.
08/13/2010 (10:23 pm)
If your local so have a fast enough network, its just about usable (Either RDP or Live Sync Beta). The biggest issue is that Torque mouse handling doesn't handle the remote connection correction.I use remote for the odd check (the laptop has rubbish Intel), the desktop has a Fermi card if I want to check something graphics wise, remote desktop in and have a look using the power of my desktop (I use a wifi connection).
I've had a quick look at fixing the mouse behaviour but haven't seriously got into it yet.
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