Game Development Community

Non square terrain

by Ian Wilson · in Torque 3D Professional · 02/27/2010 (2:45 am) · 2 replies

Hello all,

I would like to know if it is possible to create non square terrains (rectangular) in T3D. I am attempting to emulate a game board. Could/should I use a collada file instead of attmepting to get .ter files to conform? I would also be OK with limiting the play area as well...

Thanks in advance for any assistance.

#1
02/27/2010 (6:31 am)
You could put two terrains together to form a rectangle ... but if you really want a gameboard you could just model it as a mesh (collada/dts), and choose visible collision (but don't make the segments really tiny).
#2
02/27/2010 (8:33 pm)
I'm not 100% certain what you're going for, but if terrain is really appropriate for whatever type of gameboard you're making you could just paint the parts you won't be using invisible to at least make it look like a rectangular terrain.

Not sure if that's actually implemented in 1.0.1, but it definitely works in 1.1b.