Unable to initialize OpenGL. (Error: Could not load OpenGL libr
by Nathan Martin · in Torque Game Engine · 06/13/2003 (10:44 pm) · 7 replies
WHAT?!?
OK this is just garbage, for one OpenGL works fine on here since I can play Wolf: ET and where the hell is my console.log file? I've already checked ~/.garagegames/ and the directory doesn't exist. I downloaded CVS HEAD of 06/13/2003 and I just get this message thrown at my face:
Unable to initialize OpenGL. (Error: Could not load OpenGL library)
I have Mesa3D 5.0.1 installed because I just installed it a few minutes ago by downloading the source, compiling it, and then "make install".
So what else am I suppose to do?
My machine specs:
Video: PNY GeForce 4 Ti 4200 64MB AGP X8
RAM: 512MB DDR PC2700 (like it really matters)
OS: RedHat 9.0 using kernel 2.4.20-8
X11 Driver: "Nvidia" 1.0-4363
Resoluton: 1024x768 24bit/32bit @ 85 Hz
Desktop: GNOME/Bluecurve
Compiled Torque HEAD successfully without any errors of any kind and thanks guys for cleaning up the compile warnings since it was nice to have none pop out of GCC. :)
OK this is just garbage, for one OpenGL works fine on here since I can play Wolf: ET and where the hell is my console.log file? I've already checked ~/.garagegames/ and the directory doesn't exist. I downloaded CVS HEAD of 06/13/2003 and I just get this message thrown at my face:
Unable to initialize OpenGL. (Error: Could not load OpenGL library)
I have Mesa3D 5.0.1 installed because I just installed it a few minutes ago by downloading the source, compiling it, and then "make install".
So what else am I suppose to do?
My machine specs:
Video: PNY GeForce 4 Ti 4200 64MB AGP X8
RAM: 512MB DDR PC2700 (like it really matters)
OS: RedHat 9.0 using kernel 2.4.20-8
X11 Driver: "Nvidia" 1.0-4363
Resoluton: 1024x768 24bit/32bit @ 85 Hz
Desktop: GNOME/Bluecurve
Compiled Torque HEAD successfully without any errors of any kind and thanks guys for cleaning up the compile warnings since it was nice to have none pop out of GCC. :)
About the author
By day I work as an embedded microcontroller programmer for mainly Blackfin MCU/DSPs, and by night, and free time too, I'm a hobbyist game developer.
#2
Edited: Corrected typo
06/14/2003 (3:34 pm)
I don't believe so since I've never heard of that kernel boot option. I just know I turn off ACPI and APIC during bootup so nvidia's drivers don't crap out on me.Edited: Corrected typo
#3
There is a known issue with RH9 and nosysinfo which causes exactly that error message, even though other OpenGL applications work.
06/15/2003 (9:49 am)
Just to make sure, look for "nosysinfo" in your /etc/lilo.conf or /etc/grub/grub.conf file (depending on which bootloader you are using.)There is a known issue with RH9 and nosysinfo which causes exactly that error message, even though other OpenGL applications work.
#4
So there isn't a nosysinfo set. :/
06/15/2003 (9:57 am)
Here is my lilo.conf file which I do use LILO bootloader(tried GRUB and hated it)Quote:
prompt
timeout=50
default=linux
boot=/dev/hda
map=/boot/map
install=/boot/boot.b
message=/boot/message
lba32
image=/boot/vmlinuz-2.4.20-8
label=linux
initrd=/boot/initrd-2.4.20-8.img
read-only
append="root=LABEL=/ noapic acpi=off"
So there isn't a nosysinfo set. :/
#5
strace ./torqueDemo.bin 2> out.txt
johnw@lowestplane.org
06/15/2003 (10:10 am)
Please run it under strace and send me the output.strace ./torqueDemo.bin 2> out.txt
johnw@lowestplane.org
#6
06/15/2003 (10:24 am)
I've sent the email with the out.txt file. It's 1.1MByte in size so it might take a while for my server here to send out since I'm on ADSL.
#7
11/02/2003 (2:52 pm)
Well after all these months, me and John Quigley have found an answer for now that works perfectly fine. Do export LD_PRELOAD=/usr/lib/tls/libGL.so before doing ./torqueDemo.bin and it all works fine! :)
Torque Owner John Quigley