{edited}compile error now :(
by mrbdrm · in Game Mechanics Kit · 02/24/2010 (1:01 am) · 3 replies
Hi
i can't work it out , how do i make the precompiled version to work ?
i did what was on the guide , do i exchange my game exe with gmk.exe ? or run it from it place ?
when i copy the script and other files (not the .cpp or .h) i can see the editor and such but i can't open the door or take the key :(
im an artist not a programmer so im cinda dumb :)
i can't work it out , how do i make the precompiled version to work ?
i did what was on the guide , do i exchange my game exe with gmk.exe ? or run it from it place ?
when i copy the script and other files (not the .cpp or .h) i can see the editor and such but i can't open the door or take the key :(
im an artist not a programmer so im cinda dumb :)
#2
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1>physicsBullet.obj : error LNK2019: unresolved external symbol "public: __thiscall PhysShapeSoftBullet::PhysShapeSoftBullet(class Physics *,struct PhysSoftInfo const &)" (??0PhysShapeSoftBullet@@QAE@PAVPhysics@@ABUPhysSoftInfo@@@Z) referenced in function "public: virtual class PhysShape * __thiscall PhysicsBullet::createPhysShapeSoft(struct PhysSoftInfo const &)" (?createPhysShapeSoft@PhysicsBullet@@UAEPAVPhysShape@@ABUPhysSoftInfo@@@Z)
1>../../../game/test.dll : fatal error LNK1120: 1 unresolved externals
---------------
vista 32 bit vs 2008 t3d 1.1 alpha gmk 1.2.7
02/25/2010 (10:13 am)
i just make a new project and deleted the old one , and i get this messege ----------------
1>physicsBullet.obj : error LNK2019: unresolved external symbol "public: __thiscall PhysShapeSoftBullet::PhysShapeSoftBullet(class Physics *,struct PhysSoftInfo const &)" (??0PhysShapeSoftBullet@@QAE@PAVPhysics@@ABUPhysSoftInfo@@@Z) referenced in function "public: virtual class PhysShape * __thiscall PhysicsBullet::createPhysShapeSoft(struct PhysSoftInfo const &)" (?createPhysShapeSoft@PhysicsBullet@@UAEPAVPhysShape@@ABUPhysSoftInfo@@@Z)
1>../../../game/test.dll : fatal error LNK1120: 1 unresolved externals
---------------
vista 32 bit vs 2008 t3d 1.1 alpha gmk 1.2.7
#3
you know in the guid for t3d you didn't mention these 2 files :
physShapeSoftBullet.cpp
physShapeSoftBullet.h
to add them in the project
02/25/2010 (3:27 pm)
fixedyou know in the guid for t3d you didn't mention these 2 files :
physShapeSoftBullet.cpp
physShapeSoftBullet.h
to add them in the project
Torque 3D Owner mrbdrm
thank you i guess ....