Game Development Community

Broken - first game finished and on sale!

by Ricky Hopper · in iTorque 2D · 02/16/2010 (4:41 pm) · 6 replies

Hey guys, just thought I'd let you know I finished my first game, Broken, and it is now on sale on the App Store! I'd like to thank everyone here who's helped me throughout the process, including getting Torque itself working. (special thanks the Christopher Evans and Dave Calabrese!)

For those who'd like to check it out, the link is HERE.

Screenshots:

sites.google.com/site/thaasophobiagames/_/rsrc/1265591036272/products/Screenshot%202010.02.07%2012.06.05.png

sites.google.com/site/thaasophobiagames/_/rsrc/1265591024263/products/Screenshot%202010.02.07%2012.04.17.png

#1
02/16/2010 (8:27 pm)
Congrats Ricky, getting them done is what it's all about!
#2
02/16/2010 (9:07 pm)
Congrats, I bought a copy - pretty cool concept - once I'd got my head around actually rotating the phone all the way around ;-)

Not sure how hard to achieve, but it would be nice to have the score etc slide around with the phone rotation. Also, I did want to drag the bat around with my finger after a while.

Good luck with sales.
#3
02/16/2010 (9:40 pm)
Thanks, guys!

As for the score thing, the way it's intended to work is that you tilt the phone away from you when you want to go above the blocks, so score rotation wouldn't be necessary. Maybe I should put that in the app description as a gameplay tip, it's been a common thing when I see people I know playing it ;)

The finger thing is a good idea, the only thing I'm wondering is if the finger would obstruct the view of the screen too much, since it would be constantly down... plus, the user might accidentally pause it or use a powerup. I'll keep thinking on it though. Thanks for the input!
#4
02/16/2010 (10:58 pm)
Neat idea! Hope Apple's staff give it special attention :)
#5
02/17/2010 (4:38 am)
New rule, post some screenshots ;)

Glad to see another release! Congrats
#6
02/17/2010 (6:35 am)
Screenshots posted :)

Thanks!