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Advanced DTS Q?

by JoeJoe · in Collada Test · 02/12/2010 (12:12 pm) · 1 replies

Hello all, I am creating a game in the torque game engine and I have a question relating to exporting car models using blender, so this is a question for the blender people. I’ve just about skimmed almost every resource offline, online documentations, youtube, younameit.com on importing vehicles from blender into torque. It’s very frustrating because every tutorial I see, skims around my question. I know all the basics with torque and modeling ▬(col0detail32blah blah blah)▬. i SEEM to be getting stuck around the part where they all say, "use the script template from starter racing kit." wow that's a lot of help! Not to say that I didn't try and ended up screwing up all the scripts and crashing the game engine and reinstalling . Anyway just ignore this whole paragraph ... ...

My question is. “How do you import a vehicle into Torque?” (The complicated scripting part)

Any help would be greatly appreciated. The internet seems to be lacking an accurate tutorial on this subject so I plan to make it my self.

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#1
02/22/2010 (2:00 pm)
cant tell which version of torque you are using because there are none licensed to your username. if you are using Torque 3D just export it as collada and import it as shown in the documentation.