Game Development Community

[RESOLVED] Forest Kit Brush Group Name

by Steve Acaster · in Torque 3D Professional · 02/11/2010 (10:31 pm) · 1 replies

Couple of minor issues.

When creating a new Brush Group, I appear to not be able to alter it's name. Upon striking return, it defaults back to "Brush".

Also when first opening a new mesh element for a brush group, the directory defaults to "Documents" rather than the local "game" directory which would be more appropriate to start searching for game elements from.

Once you've got an intial directory selected, all is good.

RESOLVED IN 1.1B2