Game Development Community

Where To Start?

by Abraham · in General Discussion · 02/06/2010 (6:08 pm) · 8 replies

Me and some friends wanna make games but we don't know where to start and what stuff we should be learning all we know is that we love playing games....

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#1
02/06/2010 (7:03 pm)

Some suggestions...

  • Take a game you like that has its editing tools available for modding and create custom levels, custom script functionality, etc. All Unreal-based games are good candidates.

  • Take some old classic game and create a clone. The simplest of games like Snakes, Tetris or Breakout don't need fancy graphics (but of course nothing stops you from giving them some) but teach you all the core mechanics and can be implemented on top of just about anything.

Game Maker is an awesome tool for getting into 2D game dev stuff and it's really cheap ($25 for Pro). Full source for Spelunky is available now so you can even take a complete (and fairly complex) game apart and see how everything's done.
#2
02/08/2010 (8:51 pm)
I suggest you that first make a mod, ex. if you like to play with torque, make first a FPS, or a Racing game, using the starter kits...
#3
02/09/2010 (7:20 pm)
learn the basics of computer coding(any language will do 'cause you can apply the basic syntac principles to other languages).

have an idea

have an artist, someone with art potential, or the money to hire an artist.(two out of the three require a 2d or 3d modeling app, there are free ones)

if you have all of the above, to heck with a mod, dive in and start coding and meshing or...(not sure what they are in 2d games). Long as the idea isn't ridiculously out of your league(as far as coding, scripting, and art skills go), you'll learn along the way which is part of the fun!!!

P.S. No, I don't suggest trying to make the next best thing since sliced bread as your first game.
#4
02/09/2010 (9:02 pm)
Im gonna be taking C++ Programming for next semester in high school is that good???
#5
02/11/2010 (3:39 am)
It's very good. C++ can be a little confusing to start, but keep doing it. The more you code, the better you will understand the concepts as you move along. There is lots to learn and something you didn't understand last week may suddenly make sense to you a week from now.

Most of all, have fun with it. Programming should never be a chore, or you'll end up hating it. Although some days you will hate it anyways, trust me. :P
#6
02/16/2010 (12:57 pm)
What about math how good do I need to know?
#7
02/19/2010 (10:23 pm)
I think a simple math will do the job. You know... trigonometry and idea for your game equations like damage or speed ,etc....
#8
02/22/2010 (10:10 pm)
Don't stop at trig. You definitely want to get into the Calculus range of math studies.