Where To Start?
by Abraham · in General Discussion · 02/06/2010 (6:08 pm) · 8 replies
Me and some friends wanna make games but we don't know where to start and what stuff we should be learning all we know is that we love playing games....
#2
02/08/2010 (8:51 pm)
I suggest you that first make a mod, ex. if you like to play with torque, make first a FPS, or a Racing game, using the starter kits...
#3
have an idea
have an artist, someone with art potential, or the money to hire an artist.(two out of the three require a 2d or 3d modeling app, there are free ones)
if you have all of the above, to heck with a mod, dive in and start coding and meshing or...(not sure what they are in 2d games). Long as the idea isn't ridiculously out of your league(as far as coding, scripting, and art skills go), you'll learn along the way which is part of the fun!!!
P.S. No, I don't suggest trying to make the next best thing since sliced bread as your first game.
02/09/2010 (7:20 pm)
learn the basics of computer coding(any language will do 'cause you can apply the basic syntac principles to other languages).have an idea
have an artist, someone with art potential, or the money to hire an artist.(two out of the three require a 2d or 3d modeling app, there are free ones)
if you have all of the above, to heck with a mod, dive in and start coding and meshing or...(not sure what they are in 2d games). Long as the idea isn't ridiculously out of your league(as far as coding, scripting, and art skills go), you'll learn along the way which is part of the fun!!!
P.S. No, I don't suggest trying to make the next best thing since sliced bread as your first game.
#4
02/09/2010 (9:02 pm)
Im gonna be taking C++ Programming for next semester in high school is that good???
#5
Most of all, have fun with it. Programming should never be a chore, or you'll end up hating it. Although some days you will hate it anyways, trust me. :P
02/11/2010 (3:39 am)
It's very good. C++ can be a little confusing to start, but keep doing it. The more you code, the better you will understand the concepts as you move along. There is lots to learn and something you didn't understand last week may suddenly make sense to you a week from now.Most of all, have fun with it. Programming should never be a chore, or you'll end up hating it. Although some days you will hate it anyways, trust me. :P
#6
02/16/2010 (12:57 pm)
What about math how good do I need to know?
#7
02/19/2010 (10:23 pm)
I think a simple math will do the job. You know... trigonometry and idea for your game equations like damage or speed ,etc....
#8
02/22/2010 (10:10 pm)
Don't stop at trig. You definitely want to get into the Calculus range of math studies.
Associate Rene Damm
Some suggestions...
Game Maker is an awesome tool for getting into 2D game dev stuff and it's really cheap ($25 for Pro). Full source for Spelunky is available now so you can even take a complete (and fairly complex) game apart and see how everything's done.