Game Development Community

Precompile failed

by Thomas Wahl · in Torsion · 02/04/2010 (2:34 pm) · 2 replies

I'm having some issues on reading some post I want to know why my program failed and when i precompile a project it fails. I would like to see my fail on where it is. In VB.net it shows you where and line number. With torsion just shows fail. currently i'm trying to make my AI pace and i can't tell if my code is bugged. the post that i try to read on here say's access denied. Plz help me on answering some of these questions.

Thanks Tom

About the author

Current Student, game software development, artist, and game programmer.


#1
02/05/2010 (3:03 am)
Check to see which configuration you have selected in Torsion (e.g. Release or Debug). If you have not compiled the C++ code, or have compiled only for "Release" you ONLY have a "Release" mode of the Torque3D exectuable. If your Torsion selection is for "Debug" then you will get the error you indicated. Try setting your configuration to "Release" and see how things work :)
#2
02/05/2010 (12:18 pm)
ty i hope this works