1.3.1 Released
by Michael Perry · in iTorque 2D · 01/29/2010 (2:10 pm) · 23 replies
Torque 2D iPhone v1.3.1 has been released. It should be available in your accounts now. The following was copied from the changelog.txt found in the build:
*** Fixes
-Fixed tilemaps/particles/other stuff not being saved in the editor (t2dSceneObject was not writing non physics objects?)
-Fixed iPhone preferences for commonConfig.xml not being saved in the editor,
-Fixed iPhone preferences saying "Visible" when it meant Hidden.
-Fixed Missing $Gui::fontCacheDirectory in all projects
-Fixed Play Game Button not working on OSX (Thanks Mich)
*** Misc
-Images in the startup dialog to be non "garage games" branded
-Added jumping , left and right key press to the windows/mac builds.
-Added some particles and a tilemap for the example project level
-Renamed "Play scene" to "Play Game" as thats what it does anyway.
-Minor fixes in layouts in main screen
*** Fixes
-Fixed tilemaps/particles/other stuff not being saved in the editor (t2dSceneObject was not writing non physics objects?)
-Fixed iPhone preferences for commonConfig.xml not being saved in the editor,
-Fixed iPhone preferences saying "Visible" when it meant Hidden.
-Fixed Missing $Gui::fontCacheDirectory in all projects
-Fixed Play Game Button not working on OSX (Thanks Mich)
*** Misc
-Images in the startup dialog to be non "garage games" branded
-Added jumping , left and right key press to the windows/mac builds.
-Added some particles and a tilemap for the example project level
-Renamed "Play scene" to "Play Game" as thats what it does anyway.
-Minor fixes in layouts in main screen
About the author
Programmer.
Torque 3D Owner Donald "Yadot" Harris
Marveloper