Image from URL, Save in App's Documents folder and Display Via Torque Script?
by John Sear · in iTorque 2D · 01/27/2010 (11:48 am) · 22 replies
Is it possible to:
- Get an Image (.png) from a URL - This image will be used in the games Store for In App Purchasing (DONE as a UIImage)
- Save this Image into the App's Documents Folder - Will need to use it at a later date if the user purchases a particular Pack without downloading again.(DONE)
- Use this image in Torque Script? - This is what I'm confused about.
The only way I can think of using the image that i get from the URL is by putting it into a new view in C Code and Displaying that view where I want it.
Is there a way of choosing a different folder other than one in the Resources when creating a ImageMapDatablock?
Thanks.
- Get an Image (.png) from a URL - This image will be used in the games Store for In App Purchasing (DONE as a UIImage)
- Save this Image into the App's Documents Folder - Will need to use it at a later date if the user purchases a particular Pack without downloading again.(DONE)
- Use this image in Torque Script? - This is what I'm confused about.
The only way I can think of using the image that i get from the URL is by putting it into a new view in C Code and Displaying that view where I want it.
Is there a way of choosing a different folder other than one in the Resources when creating a ImageMapDatablock?
Thanks.
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#22
07/17/2013 (11:59 pm)
it is easy to load image from url vb.net, haven't tried c# codes. thank you for solving the second and third part for us.
An Nguyen
MeYuMe
I must have missed your post earlier. My solution works with the sound files, but I haven't tried loading images.
Glad you solved the problem. :)